Design And Development of Cost-Effective Exergames For Activity Incrementation

Abstract

In the modern era of computing and mobile technology, the human lifestyle is affected by technology, and people are adopting habits that promote sedentary behaviour, including watching TV, playing video games, using computers, and mobile phones, leading to increased periods when people are not actively engaging in physical activity. The combination of Virtual reality and Exergame has been recently introduced and used, and this is a combination that this paper takes an interest in. This research paper shows the design and development of the Happy Child exergame, which, along with the design, the cost of the device has been taken into consideration to be more accessible to the public. Happy Child consists of a mobile application (APP), an Arduino board as the main processor which, with the two types of sensors (Accelerometer and temperature), will send the user data and the players BMI to the user personal computer and after playing each designed game which uses Unity to develop send back to Arduino and store on using the mobile phone. Happy child Design shows the successful implementation and its ability to use as the Exergame to increase people's activity.

Description

Keywords

Temperature sensors, Temperature distribution, TV, Costs, Games, Virtual reality, Microcomputers

Citation

Moshayedi, A.J., Sambo, S.K. and Kolahdooz, A. (2022) Design And Development of Cost-Effective Exergames For Activity Incrementation. 2022 2nd International Conference on Consumer Electronics and Computer Engineering (ICCECE) pp.133-137

Rights

Research Institute