Peer-to-Peer Live Video Streaming with Rateless Codes for Massively Multiplayer Online Games

Date

2016-08-19

Advisors

Journal Title

Journal ISSN

ISSN

Volume Title

Publisher

http://hdl.handle.net/2086/12467

Type

Article

Peer reviewed

Yes

Abstract

We present a multi-level multi-overlay hybrid peer-to-peer live video system that enables players of Massively Multiplayer Online Games to simultaneously stream the video of their game and watch the game videos of other players. Each live video bitstream is encoded with rateless codes and multiple trees are used to transmit the encoded symbols. Trees are constructed dynamically with the aim to minimize the transmission rate at the source while maximizing the number of served peers and guaranteeing on-time delivery and reliability. ns-2 simulations and real measurements on the Internet show competitive performance in terms of start-up delay, playback lag, rejection rate, used bandwidth, continuity index, and video quality.

Description

The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.

Keywords

Peer-to-peer networking, Live video streaming, Rateless codes, Online games

Citation

Ahmad, S. et al. (2018) Peer-to-Peer Live Video Streaming with Rateless Codes for Massively Multiplayer Online Games. Peer-to-Peer Networking and Applications, 11 (1), pp. 44-62

Rights

Research Institute