Gamifying a brand experience: insights from an explorative case
dc.cclicence | N/A | en |
dc.contributor.author | Harwood, Tracy | en |
dc.contributor.author | Garry, Tony | en |
dc.date.accessioned | 2017-03-02T14:24:43Z | |
dc.date.available | 2017-03-02T14:24:43Z | |
dc.date.issued | 2014 | |
dc.funder | n/a | en |
dc.identifier.citation | Harwood, T. and Garry, T. (2014) Gamifying a brand experience: insights from an explorative case. Proceedings of the Academy of Marketing Annual Conference, Bournemouth University Business School, 7-10 Jul | en |
dc.identifier.uri | http://hdl.handle.net/2086/13377 | |
dc.peerreviewed | Yes | en |
dc.projectid | n/a | en |
dc.publisher | Academy of Marketing Annual Conference | en |
dc.researchgroup | Institute of Creative Technologies | en |
dc.researchinstitute | Institute of Creative Technologies (IOCT) | en |
dc.title | Gamifying a brand experience: insights from an explorative case | en |
dc.type | Conference | en |
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