The ethics of video games: Mayhem, death and the training of the next generation.

dc.contributor.authorGotterbarn, D. W.
dc.date.accessioned2011-02-16T10:11:58Z
dc.date.available2011-02-16T10:11:58Z
dc.date.issued2008
dc.identifier.citationGotterbarn, D. (2008) The ethics of video games: Mayhem, death and the training of the next generation. In: Bynum, T.W., Calazarossa, M., De Lotto, I. and Rogerson, S. (eds) ETHICOMP 2008: Living, working and learning beyond technology. University of Pavia, Mantua, Italy. 24-26 September 2008 . pp. 322-333en
dc.identifier.isbn9788890286995
dc.identifier.urihttp://hdl.handle.net/2086/4597
dc.language.isoenen
dc.publisherTipografia Commercialeen
dc.researchgroupCentre for Computing and Social Responsibilityen
dc.titleThe ethics of video games: Mayhem, death and the training of the next generation.en
dc.typeConferenceen

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