The ethics of human-chicken relationships in video games
Date
2016-01-05
Authors
Advisors
Journal Title
Journal ISSN
ISSN
Volume Title
Publisher
ACM SIGCAS
Type
Conference
Peer reviewed
No
Abstract
In this paper, we look at the historical place that chickens have held in media depictions and as entertainment, analyse several types of representations of chickens in video games, and draw out reflections on society in the light of these representations. We also look at real-life, modern historical, and archaeological evidence of chicken treatment and the evolution of social attitudes with regard to animal rights, and deconstruct the depiction of chickens in video games in this light.
Description
Keywords
chickens, video games, ethics, archaeology
Citation
Fothergill, B. T. and Flick, C. (2016) The ethics of human-chicken relationships in video games. ACM SIGCAS Newsletter 45 (3), pp. 100-108