Pathfinding in partially explored games environments: The application of the A∗ Algorithm with occupancy grids in Unity3D

Date

2014

Advisors

Journal Title

Journal ISSN

ISSN

Volume Title

Publisher

IEEE

Type

Conference

Peer reviewed

Yes

Abstract

Description

Keywords

Citation

Stamford, J. et al. (2014) Pathfinding in partially explored games environments: The application of the A∗ Algorithm with occupancy grids in Unity3D. 14th UK Workshop on Computational Intelligence (UKCI), 2014,

Rights

Research Institute