Designing a Gamified System to Promote Health
Date
2015-02-23
Advisors
Journal Title
Journal ISSN
ISSN
DOI
Volume Title
Publisher
UCL
Type
Conference
Peer reviewed
Abstract
Although gamified health interventions have the potential to enhance the quality of life of older users, there are significant design issues that need to be considered when designing games and gamified systems for an older target market.
Description
DOREMI consortium
Keywords
psychology
Citation
Kucharczyk, E., Scase, M., and Istance, H. (2015) Designing a Gamified System to Promote Health and Wellbeing in Older People. Harnessing Digital Technology for Health Behaviour Change. UCL 23 & 24 February 2015