Designing a Gamified System to Promote Health

Date

2015-02-23

Advisors

Journal Title

Journal ISSN

ISSN

DOI

Volume Title

Publisher

UCL

Type

Conference

Peer reviewed

Abstract

Although gamified health interventions have the potential to enhance the quality of life of older users, there are significant design issues that need to be considered when designing games and gamified systems for an older target market.

Description

DOREMI consortium

Keywords

psychology

Citation

Kucharczyk, E., Scase, M., and Istance, H. (2015) Designing a Gamified System to Promote Health and Wellbeing in Older People. Harnessing Digital Technology for Health Behaviour Change. UCL 23 & 24 February 2015

Rights

Research Institute