Assessing the Perceived Realism of Agent Grouping Dynamics for Adaptation and Simulation

dc.cclicenceCC-BY-NC-NDen
dc.contributor.authorO'Connor, S.
dc.contributor.authorShuttleworth, J.
dc.contributor.authorColreavy-Donnelly, S.
dc.contributor.authorLiarokapis, F.
dc.date.acceptance2019-10-08
dc.date.accessioned2019-11-04T16:06:12Z
dc.date.available2019-11-04T16:06:12Z
dc.date.issued2019-10-14
dc.descriptionThe file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.en
dc.description.abstractVirtual crowds are a prominent feature for a range of applications; from simulations for cultural heritage, to interactive elements in video games. A body of existing research seeks to develop and improve algorithms for crowd simulation, typically with a goal of achieving more realistic behaviours. For applications targeting human interaction however, what is judged as realistic crowd behaviour can be subjective, leading to situations where actual crowd data is not always perceived to be more real than simulation, making it difficult to identify a ground truth. We present a novel method using psychophysics to assess the perceived realism of behavioural features with respect to virtual crowds. In this instance, a focus is given to the grouping dynamics feature, whereby crowd composition in terms of group frequency and density is evaluated through thirty-six conditions based on crowd data captured from three pedestrianised real-world locations. The study, conducted with seventy-eight healthy participants, allowed for the calculation of perceptual thresholds, with configurations identified that appear most real to human viewers. The majority of these configurations correlate with the values extracted from the crowd data, with results suggesting that viewers have more perceptual flexibility when group frequency and density are increased, rather than decreased.en
dc.funderNo external funderen
dc.identifier.citationO’Connor, S., Shuttleworth, J., Colreavy-Donnelly, S. and Liarokapis, F. (2019) Assessing the Perceived Realism of Agent Grouping Dynamics for Adaptation and Simulation, Entertainment Computing,en
dc.identifier.doihttps://doi.org/10.1016/j.entcom.2019.100323
dc.identifier.urihttps://dora.dmu.ac.uk/handle/2086/18691
dc.language.isoenen
dc.peerreviewedYesen
dc.projectidN/Aen
dc.publisherElsevieren
dc.researchinstituteCyber Technology Institute (CTI)en
dc.subjectAdaptationen
dc.subjectCrowd Simulationen
dc.subjectIntelligent Agentsen
dc.subjectPerceptual Evaluationen
dc.subjectPsychophysicsen
dc.subjectVirtual Environmentsen
dc.titleAssessing the Perceived Realism of Agent Grouping Dynamics for Adaptation and Simulationen
dc.typeArticleen

Files

Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
SOC_ENTCOM_19.pdf
Size:
30.77 MB
Format:
Adobe Portable Document Format
Description:
Accepted Manuscript
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
4.2 KB
Format:
Item-specific license agreed upon to submission
Description: