Storage, degradation and recall of agent memory in serious games and simulations.

dc.contributor.authorIrvine, D.
dc.contributor.authorGongora, Mario Augusto
dc.date.accessioned2010-11-10T10:06:42Z
dc.date.available2010-11-10T10:06:42Z
dc.date.issued2010
dc.identifier.citationIrvine, D. and Gongora, M. (2010) Storage, degradation and recall of agent memory in serious games and simulations. 2010 IEEE International Conference on Intelligent Systems, IS 2010, pp. 85-90.en
dc.identifier.doihttps://doi.org/10.1109/IS.2010.5548405
dc.identifier.isbn9781424451647
dc.identifier.urihttp://hdl.handle.net/2086/4375
dc.language.isoenen
dc.publisherIEEEen
dc.researchgroupInstitute of Creative Technologies
dc.researchgroupCentre for Computational Intelligence
dc.researchinstituteInstitute of Artificial Intelligence (IAI)en
dc.titleStorage, degradation and recall of agent memory in serious games and simulations.en
dc.typeConferenceen

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