Now showing items 1-6 of 6
Consumer Responses to SMS Advertising: Antecedents and Consequences
(Taylor and Francis, 2013)
Mobile phone advertisements, in the form of text messages (SMS, or short message service), have been recognized as an important form of product promotion. The purpose of this paper is to investigate factors that influence ...
Gravitating to "the new shiny thing": Meaning, emotions, and tablets
Technology continuously revolutionizes the way people interact with information technology (IT). In this article we argue that, while extant literature has certainly provided rich insights into meaning making with IT ...
The Wireless Readiness Innovation Index: Enhancing the Effectiveness of the Public Sector in New Service Introduction
(12th International Conference on Mobile Business (ICMB 2013), 2013)
National and regional public authorities need to align their planned introduction of mobile/wireless innovation with the maturity levels of both their workforce (who will manage and maintain the new applications) and their ...
A Sensemaking Approach to Tablet Users’ Accommodating Practices
(International Conference on Information Systems (ICIS), 2013)
As mobile devices permeate daily life, several studies investigate how users react when technology falls short of their expectations. In this paper, we deploy a data/frame model to examine sensemaking processes through ...
From Spectator to User, From Viewer to (Act)or
(Intelligent Users/Intelligent Environments Workshop (9th International Conference on Intelligent Environments (IE ’13)), 2013)
Stephen Hawking, when introducing Krauss’ ‘The Physics of Star Trek’, wrote that “[s]cience fiction (…) is not only good fun but it also serves a serious purpose, that of expanding the human imagination.” In this paper, ...
Tactile Experiences: User Interpretations and Meaning with Touch-Focused IT Artifacts
(Hawaii International Conference on System Sciences (HICSS 47), 2013)
Although touch computing has become an everyday occurrence, there has been little research into the subjective meanings people may assign to touch-focused IT artifacts. Following an interpretive case study with tablets, ...