Now showing items 11-20 of 24
The Art of Interaction
(British Computer Society, 2010-06-30)
Interactive art has become much more common as a result of the many ways in which the computer and the Internet have facilitated it. Issues relating to Human-Computer Interaction are as important to interactive art making ...
ArtGen is a simple and elegant app designed to engage everyone in the creation of art, where art, science and humanity meet. The world becomes a canvas and people (and even animals) become a color pencil or brush (the color ...
Chinese CHI 2017
Precariedade como a base conceitual para o entendimento da arte como jogo ininterrupto
(Federal University of Ceara, 2017-10-26)
The condition of being precarious is something that has accompanied mankind since its civilizational consciousness was ferociously seized, although we know that said condition may have been the most fought against ...
Novos caminhos para a Gamificação
Dionysus is part of “Visual Theogonies”, a series of prints coded in Ruby which have no external index, i.e. are the result of pure random mathematical manipulation of a given set of data contained within the computer ...
Gamificação em Debate
Visual Theogonies: Chance, control, and automation in algorithmic art
(Intellect Ltd, 2018-10-01)
This short article explores relations between chance and control in the field of algorithmic art, using as a case study the series of artworks Visual Theogonies (2014), which arose out of a playful game with the poem ...
Role of Artificial Intelligence (AI) art in care of ageing society: focus on dementia
Background: Art enhances both physical and mental health wellbeing. The health benefits include reduction in blood pressure, heart rate, pain perception and briefer inpatient stays, as well as improvement of communication ...