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Negentropy - Art - Memory
(Caosmos Editora, 2014-06-01)
As a starting point for my reflections based on the film-process BLANK I establish a brief link between one of the possible conceptions of art and the path by which the artistic idea – already a phenomenon in the creator's ...
A Symbiotic Future: Art - Hci - Ai
(2017-06-07)
The emergence of new artificial intelligence systems, especially the advances in the fields of deep learning and computer vision techniques, bring not only technical challenges, but, and more importantly, new questions to ...
Acaso, poesia e arte computacional: Traduções híbridas a partir da Teogonia de Hesíodo
(F10 Editora, 2016-01-20)
This short text briefly presents the “Visual Theogonies”, a piece of software developed in Ruby that create images which have no external index, i.e. are the result of pure random mathematical manipulation of a given set ...
Objectos Autômatos
(2017-09-17)
Precariedade como a base conceitual para o entendimento da arte como jogo ininterrupto
(Federal University of Ceara, 2017-10-26)
The condition of being precarious is something that has accompanied
mankind since its civilizational consciousness was ferociously seized, although
we know that said condition may have been the most fought
against ...
Dionysus
(2017)
Dionysus is part of “Visual Theogonies”, a series of prints coded in Ruby which have no external index, i.e. are the result of pure random mathematical manipulation of a given set of data contained within the computer ...
Visual Theogonies: Chance, control, and automation in algorithmic art
(Intellect Ltd, 2018-10-01)
This short article explores relations between chance and control in the field of algorithmic
art, using as a case study the series of artworks Visual Theogonies (2014),
which arose out of a playful game with the poem ...