Jogos digitais, automação e algoritmos: Jogos para aparelhos ou para seres humanos?
Date
2017-10-14Abstract
This paper explores a new kind of algorithm based creativity, which has
been established and can be already seen in a new gender of video games. In order
to do so, the concepts of post-history and automation are employed, as they are key
for the comprehension of our algorithmic age. Perhaps, video games are the creative
field where methods of automation are most explicit: Environments and characters
controlled by artificial intelligence systems have been part of this universe for a
while. Video games, as cultural products, reflect actual trends, vital social changes
and contemporary questions. Though, it is not just a coincidence the fact that autonomous
games begin to arise in the digital game realm. What needs to be discussed,
however, is for whom and how these games are addressed and how they will impact
the human freedom.
Description
open access article
Citation : Poltronieri, F. A. (2017) Jogos digitais, automação e algoritmos: Jogos para aparelhos ou para seres humanos? dat journal, 2 (1), pp. 90-103
ISSN : 2526-1789
Research Group : Institute of Creative Technologies
Research Institute : Institute of Artificial Intelligence (IAI)
Research Institute : Institute of Creative Technologies (IOCT)
Research Institute : Institute of Art and Design
Research Institute : Institute of Creative Technologies (IOCT)
Research Institute : Institute of Art and Design
Peer Reviewed : Yes
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