Now showing items 31-39 of 39
Every little does indeed help
(Institute of Ergonomics & Human Factors - The Ergonomist, 2011)
Ageing has been closely linked to loss of agility and strength that makes shopping a challenge for the elderly. The results from this research have revealed a number of issues that senior shoppers face at supermarkets in ...
Development of a tool for building shared representations among industrial designers and engineering designers
(Taylor & Francis, 2010)
Previous studies have demonstrated the importance of multi-disciplinary collaboration in New Product Development (NPD). As such, interactions between industrial designers and engineering designers have become increasingly ...
Exploring the use of additive manufacture for high value consumer products
(13th Conference on Rapid Design, Prototyping & Manufacturing (RDPM2012), 2012-06-22)
High value consumer products have proved significant in the development of Additive Manufacturing (AM). Whilst the often whimsical outputs of this sector lack the economic importance of the aerospace industry or the ...
Sustainable Innovation: Footwear Material Choices and Design for People Suffering with Diabetes
(Materials Science and Technology Society of Nigeria, 2013)
Recent research has shown that foot complications are common in people with diabetes, with this being more prominent in less developed countries (Forlee, 2010; Rayman 2004). As a result, there has been an increase in ...
Diabetic footwear: materials choices and design.
(LAP Lambert Academic Publishing, 2016)
The role of appropriate footwear in the management of diabetic foot: Perspective of clinicians in a low resource setting
(Archives of International Surgery, 2014)
The use of appropriate footwear among patients with diabetes mellitus and those with diabetic foot problems has been documented to play a vital role in the prevention and treatment of the established foot disease. However, ...
Experimental 3D Digital Techniques in Design Practice
(The 2nd International Conference on Design Creativity (ICDC2012), 2012-09-18)
Experimentation is central to creative practice. Artists throughout the ages have explored, adopted and adapted the use of tools and techniques for creative means. The digital era has been no different; and as technology ...
iD Cards Smartphone App
(Design Practice Research Group, Loughborough University and Industrial Designers Society of America, 2014)
The iD Cards identifies 32 key types of design representation used by industrial designers; when they are used; and for what types of information. They facilitate more effective New Product Development (NPD) through enhanced ...