Designing Mobile Applications for Children

dc.cclicenceN/Aen
dc.contributor.authorHeikkinen, T.en
dc.contributor.authorKallonen, P.en
dc.contributor.authorPaananen, J.en
dc.contributor.authorPorras, R.en
dc.contributor.authorPurves, Rossen
dc.contributor.authorRead, J. C.en
dc.contributor.authorRinta, T.en
dc.contributor.authorWelch, G.en
dc.date.accessioned2016-06-17T12:39:28Z
dc.date.available2016-06-17T12:39:28Z
dc.date.issued2015-04-22
dc.description.abstractAs children become primary users of technologies, there is a need to identify good practice in designing for them. Previously, before interactive technology was so mainstream, most applications for children were educational and were designed primarily with educational goals in mind as opposed to them being designed primarily with the children in mind. Early products of this type tended to feature bright colors, animal like characters and simple writing, but that, to a significant degree, was the extent of the "design for children." As computer technology has moved from the classroom into children's homes, and more recently into children's hands, there has been an increase in interest in discovering how best to design for children. At the same time, the use of technology by children has changed with much more technology being designed for fun, for docility, and for play; education is no longer the main interest in this arena. The UMSIC—Usability of Music for the Social Inclusion of Children project (www.umsic.org)—was a multidisciplinary EU FP7–funded project aimed for improving social inclusion and reducing isolation in groups of children, especially targeting children with attention deficiencies and children of immigrants, whose language is different from that of the host country. The goal was to provide the children with a tool they could use together to create something new in groups and by doing so including everyone in the process and thereby enhancing social inclusion in general.en
dc.funderEuropean Commission under the Seventh Research Framework Programmeen
dc.identifier.citationHeikkinen, T, Kallonen, P, Paananen, J, Porras, R, Purves, R, Read, JC, Rinta, T, Welch, G. (2015) Designing Mobile Applications for Children. In: L Sørensen and KE Skouby (Eds.) User Requirements for Wireless. Aalborg, Denmark: River Publishers, pp. 7-26en
dc.identifier.isbn9788793237209
dc.identifier.urihttp://hdl.handle.net/2086/12169
dc.language.isoenen
dc.projectidFP7-ICT-2007-2en
dc.publisherRiver Publishersen
dc.subjectwirelessen
dc.subjectJammoen
dc.subjectsocial exclusion childrenen
dc.subjectimmigrantsen
dc.subjectmusic technologyen
dc.subjecthandhelden
dc.subjectgame based learningen
dc.titleDesigning Mobile Applications for Childrenen
dc.typeBook chapteren

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