• Login
    View Item 
    •   DORA Home
    • Faculty of Computing, Engineering and Media
    • Leicester Media School
    • View Item
    •   DORA Home
    • Faculty of Computing, Engineering and Media
    • Leicester Media School
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Value transformation in the lets play gaming sub-culture

    Thumbnail
    View/Open
    Values Lets Play - FINAL ACCEPTED Sept 2018.pdf (273.3Kb)
    Date
    2018
    Author
    Harwood, Tracy;
    Boomer, Jason;
    Garry, Tony
    Metadata
    Show attachments and full item record
    Abstract
    Let’s play is a globally significant phenomenon in creative online content generation that has evolved from gaming culture. Little is understood about the behavior and motivations of community participants to generate creative content or the values they associate with their creative work. This research explores the processes let’s play players engage in to transform and extract value from content generation, and the roles of firms in its development. Drawing on Bourdieu’s (1989) frames of capital, this research identifies four types of value (social, cultural, economic and symbolic) and examines the processes for content creation and sharing. Findings identify a complex interplay between the forms of value together with the paramount aim of creating symbolic value for delayed economic gain. This has implications for how firms involved in developing partnership propositions (such as platforms, game asset producers, games publishers) develop and extract future economic value.
    Description
    The file attached to this record is the author's final peer reviewed version.
    Citation : Harwood, T., Boomer, J., Garry, T. (2018) Value transformation in the ‘let’s play’ gaming sub-culture, Journal of Creating Value,
    URI
    http://hdl.handle.net/2086/16573
    ISSN : 2394-9643
    Research Group : Institute of Creative Technologies
    Research Institute : Institute of Creative Technologies (IOCT)
    Peer Reviewed : Yes
    Collections
    • Leicester Media School [1420]

    Submission Guide | Reporting Guide | Reporting Tool | DMU Open Access Libguide | Take Down Policy | Connect with DORA
    DMU LIbrary
     

     

    Browse

    All of DORACommunities & CollectionsAuthorsTitlesSubjects/KeywordsResearch InstituteBy Publication DateBy Submission DateThis CollectionAuthorsTitlesSubjects/KeywordsResearch InstituteBy Publication DateBy Submission Date

    My Account

    Login

    Submission Guide | Reporting Guide | Reporting Tool | DMU Open Access Libguide | Take Down Policy | Connect with DORA
    DMU LIbrary